How I Work

Cute fluffy 3D flower character with a smiling face holding a pink magnifying glass.
My Process
Step 1 — Discover goals
We align brand goals audience needs and product vision ensuring clarity direction and shared expectations before starting design execution confidently together as one team.
48 Hrs
Average onboarding time
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My Process
Step 2 — AI-Assisted Exploration
Using AI to accelerate ideation, explore different creative directions, and quickly test ideas before refining the strongest concepts into a clear design direction.
1-3 Days
Average onboarding time
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My Process
Step 3 — Design solutions
Turning ideas into clear, intuitive design solutions by shaping the visual direction, user experience, and systems that bring the concept to life.
First mockup
Delivered within 72 hours
3D heart-shaped sculpture made of colorful Lego blocks and fluffy pastel yarn on purple background.
My Process
Step 4 — Build & Refine
Collaborating with teams to turn concepts into polished products, test ideas, gather feedback, and refine the experience through iteration.
Pixel perfect
Desktop, tablet, mobile ready
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Have Question

Q-01
How do I use AI in your process?

I use AI to move faster through the messy early stages — exploring directions, pressure-testing flows, and getting to something testable before committing. Tools like ChatGPT, Claude and Figma Make help me cover more ground in less time; the research, the judgment and the final craft stay mine.

Q-02
Do I only design or also build?

My primary focus is design, but I like taking ideas further than a static file. With tools like Lovable, Figma Make, Claude and other AI-powered builders, I can put together working prototypes and MVPs to test concepts, gather feedback and validate ideas before development starts. I'm not a full-time developer — I'm the designer who helps teams get from idea to something real, faster.

Q-03
What tools do I usually work with?

Most of my work happens in Figma, but I also use FigJam, Adobe Creative Suite, ChatGPT, Claude, and other AI tools depending on the project. At the end of the day, tools are just tools my focus is always on solving the right problem.

Q-04
Are you available for freelance or collaborations?

Yes — I'm open to full-time roles, freelance projects and creative collaborations. If you're working on something where design thinking would make a real difference, I'd like to hear about it.

Q-05
Do you work remotely with international teams?

Absolutely. I've worked with people across different countries and time zones, so remote collaboration feels pretty natural to me. Whether it's async communication, workshops, or working closely with developers, I'm comfortable adapting to different ways of working.

Q-06
What industries have you worked with?

Advertising and media, fintech, mining and industry, e-commerce and international organisations — including work with Ogilvy, Cheil, Semana, Teck and Finesa. The domain changes; the job of making something complex feel obvious doesn't.

Q-07
How do you work with engineers and product teams?

Closely, and early. I share work in progress instead of big reveals, and I hand over systems, states and edge cases rather than static screens — so engineering isn't left guessing. Most of the feedback I get is about collaboration, and that's the part I care most about.

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Still have any Question?

Let’s Talk

Follow me
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What I do
Graphic Design
Motion Graphics
Product Design
Illustration & Branding
E-Mail
info@nataliauribe.net
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